Spline Tools 1.42 R11 - 32/64 Bit Windows/Osx ready.
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SplineTools is a procedural
way to Join, Connect, Project and subdivide the splines. This plugin
will save you from connect and join a lots of spline with a great time
saving. SplineTools also make possible some special effects that you
can’t make before because it allow to make all function in animation.
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Closed: switch just close the resulting spline.
Join Spline: will join the end of spline starting from a first input spline to the last. You must reverse spline if needed to make correct join.
Closest Ends: If Join Spline is selected, this switch will be selectable to tell to splinetools that you want to join all closest ends of spline. This smart features allow you to connect splines in a fraction of time.
Collision Object: this field take a polygon object like an input to project a spline on it.
Projection direction: is the direction where SplineTools will project the spline.
Collision distance: is the parameter to offset the collision in the Collision direction.
Subdivide: this switch will subdivide the spline after al transformation.
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This plugin is Windows Macintosh compatible C4d R9.1 to R11
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click here to buy
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After payment i’ll write a mail with a request of first 11 digit serial number of cinema 4D to make a key that allow you to use SplineTools. SplineTools is compatible with Cinema 4D 8.2 to 9.1 and run on Macintosh and Windows platform.
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